Wednesday, August 15, 2007

Played: GrimGrimoire

Another top notch game from Vanillaware. Sure there's pretty much great RTS on the console but most of them are just port cousins from PC. Instead of the usual isometric view, we have the traditional 2D view that Vanillaware is famous for these days (see Odin Sphere).


Likewise with Odin Sphere, the interaction of the game is through books except it's a bookshelf and individual chapters are books. Upon completion of story mode, you can access to another row of books, bonus stages of added fun to make up for the lack of diversity in appearane and gameplay of the story mode.


Lillet Blan is the latest student to the Tower of Silver Star (think Hogwarts). The Tower of Silver Star is not without woes and danger as Lillet Blan finds out. Eventually something really bad happens and Lillet (like Harry) meet the Main Event Villian, the Archmage Calvaros (think Lord Noseless). When Lillet is about to meet her maker, she was mysteriously returned to five days earlier, the day which she just arrived. Thus began her journey of running in circles, resolving the problems of Silver Star and eventually defeating the Archmage. Kind of like how the game stages of Odin Sphere is set, much to my amusement.


Insteads of playing via races/factions, GrimGrimoire employs a Magic System scheme. You can pick and mix what you learned in your Grimoire to fend of oppositions. Power balance is quite fair, so it's a matter of preference on how to play that game (althought certain things are quite clear....Dragons are bitching....)


Sure, playing without mouse is pretty hectic but luckily the controls are pretty easy to learn and there's a pause when you are making selections in runes so you are chill out abit to make the right decisions (making it a fact that this wouldn't be a multiplayer game).


http://www.nisamerica.com/games/grimgrimoire/

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